This is my current after hours model. The mesh is still a work in progress, the rubber handle especially needs more work. I figured I'd start a thread before I start texturing.
(for anyone wondering the locust is on a computer a few hundred miles away :poly116:)
Stats:
Texture: 1024X1024
Tri's: 2900
Baked/Modeled in Max
Crits / Questions are invited.
And last the high poly (beautyfully presented in a grey viewport)
Replies
Thanks mate, It says VTX on the other side I'm thinking someone at BioWare chose that text because it mirrors.
I plan to sculpt in that inset curve in 3D Coat.