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rollercoaster in 3ds max

demilich
polycounter lvl 8
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demilich polycounter lvl 8
does anyone have an idea of what would be the best way to model a roller coaster similar to the image attached. I want the tracks marked in red to follow the curvature of the loops. I'm using 3ds max, but path deform wsm does not seem to work properly, in some areas it follows the loop correctly in others it does not.

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