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Stegosaurus - feedback appreciated

Hi
As part of a university assignment, I've been creating a stegosaurus model which is to be animated and implemented into UDK.

The finished version is available via this link and was designed for UDK 2011-08

I've got a few key areas noted where I feel improvements would be of benefit, however if you could take a moment to give some feedback regarding modelling, textures, animation and anything else you think could do with improvement, that would be highly appreciated.

Thanks

Wires
Full body
steg_wiresside.png

Head close up
head_wires.png

Tail close up
steg_tail_render.png

Maps
Diffuse
steg_diffuse5.png

Specular
steg_spec2.png

Normal
steg_normal2.png

Z-Brush detail
zbrush_normal_render.png

UDK

UDK side
steg_1.png

UDK Front/sidesteg_3.png

UDK back
steg_4.png

Vids
Stegosaurus - Player
[ame="http://www.youtube.com/watch?v=2XOqdCq0OX4&feature=g-upl"]UDK Stegosaurus demo - YouTube[/ame]

Stegosaurus - AI
[ame="http://www.youtube.com/watch?v=mjQiDjOLyG4&feature=g-upl"]UDK stegosaurus AI demo - YouTube[/ame]

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