I've opened a mudbox file ive been working on and somehow the file decided to break vertices in a grid fashion along the whole model which is a plane. Its almost as if it broke the vertices of my level 2 subdivision level and carried that in the upper levels.. but my level 2 isnt broken at all.
does anyone know the easiest way to fix this and how to make sure this doesnt happen again?
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I added a new subdivision level 5 and the error is fixed in 5 so now the error appears in levels 3 and 4.
the mesh is a plane exported from maya so it doesnt have any broken vertices.