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Hard Surface Modeler - Tribes:Ascend (HiRez Studios)

Sean McBride
polycounter lvl 18
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Sean McBride polycounter lvl 18
Hey everybody,

Our Tribes:Ascend team is growing! I'm looking for a creative hard surface modeler to help produce weapons. The artist must be confident in taking the object from an idea to in-game asset, working with the lead artist as well as any technical artists along the way.

The Tribes team at Hi-Rez is quite a small one. We have a garage games sort of feel and are close and friendly. It's a very creative/collaborative environment open to lots of discussion not only on art assets but game design as well. It's very nice mix of small studio feel with the stability of a bigger company.

Software:
- 3D Studio Max
- ZBrush
- Photoshop
- UDK

Applications should be sent to ArtJobs@hirezstudios.com

Thanks,

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