Hey everybody,
Our Tribes:Ascend team is growing! I'm looking for a creative hard surface modeler to help produce weapons. The artist must be confident in taking the object from an idea to in-game asset, working with the lead artist as well as any technical artists along the way.
The Tribes team at Hi-Rez is quite a small one. We have a garage games sort of feel and are close and friendly. It's a very creative/collaborative environment open to lots of discussion not only on art assets but game design as well. It's very nice mix of small studio feel with the stability of a bigger company.
Software:
- 3D Studio Max
- ZBrush
- Photoshop
- UDK
Applications should be sent to
ArtJobs@hirezstudios.com
Thanks,
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