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Modeling Advice Wanted

polycounter lvl 7
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Ken Bock polycounter lvl 7
Ok so I'm working on a game asset for class and part of the models base has a inset where a bolt/nail/screw is inserted and I'm having a hard time getting it to look how I think it should.

Now this is my high poly to produce the Normal and I was also wondering if it wouldn't cause too much of a problem where I can just adjust or fix in Photoshop?

Here is part of the concept that I'm trying to nail (highlighted in red).


signalTower.jpg(Sorry for Small Image)

What I got so far (non-wireframe below):
Let me know if I scored the look or not.

Think I've just been staring at it too long lol.

smooth_wire.png

NON Wire Frame

smooth_NoneWire.png

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