Hey all.
Been a while since I've posted anything here. Moving to another country and life stuff has kept me from doing game art, but now I'm back and more eager than ever. Anyway
FIRST, pictures. Then text (if you don't read that: heavily WIP, nothing is final, lots more to add, and critiques or suggestions of any sort are very appreciated
Lighting is just default, I hope it's not too dark though. Nothing is final, least of all the lighting
Never done a non-sci-fi environment before, and this is my first time using zbrush to make assets with too. Everything here so far is just using two tiling texture sheets and things like the floor are going to end up having its own texture eventually, and of course the throne itself is just a blockout.
I plan to add banners, torches, stained or just glass windows, maybe a carpet leading up to the throne. Also maybe an outdoor balcony overlooking the ocean, or something like that. I'm totally open to any crits or suggestions!
Thanks for looking. I hope you enjoy watching me progress, and expect to see updates frequently.
Cheers
Replies
amile duan: Thanks!
hmmm, just do this, Lower the ground a couple feet or so. that's the height you need.
But really nice work!
chris: Thanks, I do too, so I went back to it when I actually raised the ceiling. Thanks for the clarification, it seemed obvious to me this morning!
tim: Thanks for the feedback, I lessened the AO on the diffuse, and made the colours cool instead of warm. The yellow tinge gave it a sandy, almost Egyptian look which isn't what I'm going for. I think it looks better and the yellow sunlight contrasts it better.
Thanks again guys, and it looks so much better this way. I wasn't sure before, so I'm glad I posted here so early on Time to get some colour in there!
Thanks, I really appreciate the feedback, keep em coming!!
i'll keep an eye on this!
EDIT:
i think you might want to think about the length of the level since you added so much height to it. it suffer from feeling a bit too narrow?
I think I'll ditch that idea for now, or at-least just have banners on the walls at each end of the room (of course with proper textures and a design etc) Thoughts?
Tomorrow I'm going to work on some kind of chandelier.
Thanks for the comments and crits everyone, really appreciate them! I'll play with the stairs too.
Maybe a half circle would look better?
Removed banners for now. I might put some torches in the side chambers next now that I'm working on the metal pieces. Perhaps some next to the throne, although I don't want to make the scene too bright and loose its nice contrast!
Any thoughts?
As for the steps, I think I will re-work them later on. A semi circle could work, now that I look it more and more. Thanks Bardler
And thanks for all the feedback everyone else!
(The torch flame particle system is a modified version of a stock UDK one)
Still to come is glass for the windows, gonna try again on the hanging banners, just for the end walls. Maybe small chandeliers for the side halls. Stairs still need revisiting, I haven't forgotten , and of course the throne.
Also, shield colours are not final, so any suggestions or crits are welcome. That goes for the whole scene!
Thanks for looking