Greetings to all Polycounters.
I guess here's the right place to ask my question as it isn't related to artwork.
It's job related, but it's not a job offer neither a job seeking question.
My question is:
Could you help me about how to write a contract with a particuliar?
How to make sure both parts are safe and covered?
My situation is:
I may have an opportunity to team up with a programmer who have an idea for a game. He do the coding part, and I do the graphics. So in order to work together more quietly with peace of mind and not in a suspicious spirit, we'd like to make a contract.
He's a coder remotely working for a company but this project is one of his personnal projects.
I'm a registered freelance, so I legally have the right to work in contracted collaboration as it fit in my professionnal activity.
We're both from Europe.
I never wrote a contract myself before, so I thought about some things, but maybe I forgot some things.
About intellectual property, I'd say that all the code written by him belongs to him, and all the assets created to me belongs to me.
As he is the idealist on this project, he may also own the game's name and other stuff related to this position.
If we find someone who want to buy the game, then we'll sell the game meaning code and assets to the investor.
We then have to define precisely how much we'll share the money after selling the game.
I'll greatly appreciate your help! Thanks to those who'll read this and share their ideas/experiences.
I think knowing this may be useful to others persons as well, as this kind of collaboration is becoming more and more frequent.
Thanks, and cheers to you all
Replies
http://wiki.polycount.com/CategoryGameIndustry#Employee_Rights