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Sketchbook: KarmicLychee

Whelp. I sat down to all this 3D stuff back in January (2012), took a three month course at Futurepoly here in Seattle and finished that a couple weeks ago. Decided to just run with the knowledge I gathered from that class before striking out on my own. Here's my first "project" - critiques more than welcome.

There are a number of things I'm stuck on - first of all, lighting quality. You'll see lighting artifacts on the hard edges on the ceramic pieces. Not sure what to do about that or what it means.

Texturing I haven't really started yet, just a quick color pass. Mostly I've been fighting to get a high enough quality texture so that the stone-noise doesn't just look like bad JPG artifacting.

And I'm pretty sure my lowpoly sucks.

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