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Using Animated Normal Maps to Enhance a Facial Rig

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Hello,
I would be very grateful for some feedback on my work. It is a short video demonstrating work I have done for a University project; using animated normal maps to enhance a facial rig. [ame="http://www.youtube.com/watch?v=xtQIywd0n5I"]http://www.youtube.com/watch?v=xtQIywd0n5I[/ame]
In terms of reaching my original goals the dissertation work was a success, as you can see from the video the appearance of normal maps on the facial model is controlled through both the Unreal Engine’s Material Editor and its Kismet/Matinee Editor.
I appreciate any critique you may have, and will hopefully act upon any improvements suggested.
Kind regards
Mike Baxter

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