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Recreating Riven?

Vio
polycounter lvl 6
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Vio polycounter lvl 6
http://www.mysterium.ch/riven/pictures/riven_05.jpg

I wanted everyone's advice on this for a project on basically if anyone thinks its worth it. The reason I want to redo at least 1 island in unreal is that these games to me were what I kind of grew up playing. Even today I think the environments in those games are the most beautiful fictional environments I have ever seen.

Because a lot of these games popped up in the 90's they were generally always point and click adventures which made it for me incredibly frustrating that you couldn't explore everything you wanted to.
I always wanted to go inside those strange dome houses and just explore everywhere instead of essentially just looking at a pre-rendered picture.

I'v seen engine revivals of the islands done before, there was Myst 3d in 2001 and various artists have attempted the first island in unreal. Problem is they are all terrible looking revivals in my opinion.

But anyway here's the crunch, I'm about to graduate so really I should be working on getting as much good stuff in my portfolio as possible, re-creating an island from Myst could take a long time but also, I'm not sure about the ethics, people say its just a cop out to re-create what others have done before so I couldn't really put it in my portfolio?

So should I just put this on the back burn as a hobby to do in the future maybe after I have found a job? Its a shame the official Myst 3d was done too early lol.

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