heres my mesh:
its got a mesh smooth applied, but the surface is still slightly bumpy. I've been adjusting the vertices for a total of about an hour already probably but i just cant get it to be smooth.
I had to add more geometry, because there are other parts of the mesh that are more intricate and need more geo, but the added geometry is really hard to get in the cylindrical curvy shape it's supposed to be in.
Is there some way to get this surface to look smooth like it should be?
Replies
http://www.kxcad.net/autodesk/3ds_max/autodesk_3ds_max_9_reference/paint_deformation_rollout.html
just select the relax one and brush over that area