I've been working on animating several normal maps in order to enhance a facial rig, the normal maps animate fine but as you can see from this video ( [ame="
http://www.youtube.com/watch?v=G3_xwbp6J6g"]presentation style - YouTube[/ame] ) the jaw and bottom lip aren't animating. I've exported the animation from 3ds max, where the facial rig was fully animated, any idea why certain bones aren't animating in UDK?
any help is very appreciated
Mike