So the basis is I like snow - a lot. And if I wanna make a snowy village perhaps, would I be able to make my buildings and props not have any textured snow in them, and be able too paint snow onto it through vertex blending?
[ame="
http://www.youtube.com/watch?v=otedqKHET1w"]Rock and Snow Up Vector Blending Demo Part 1 (UDK) - YouTube[/ame]
Would this be available for buildings as well?
Replies
[ame="http://www.youtube.com/watch?v=8YPgVlBbtcs"]Dynamic Weather System in UDK - YouTube[/ame]
He posted a paper on this too, node setup is a bit different and includes wind direction too, but the idea is same. Pages 32-33.
https://docs.google.com/file/d/0BzbwHmpXtLsEM2M3MTU1YjItYmM0YS00MGUwLWIzY2MtYzIwMmE5MzAyZjBm/edit?hl=en&pli=1
Holy Hell that was bad ass!! I will begin reading this paper now.