so here's a new ( i think) twist on the old favorite of "your first 3d".
post any pics/videos of personal, or even professional (nda permitting) projects that you worked on that never saw the light of day.
also, if you feel so inclined, give a brief description of the project, and why it didn't work out.
here's mine.
A couple years ago i wanted to make some sort of ambient rhythmic game to play at group events or parties, the never realized result was "OHM" here's a quick video of a few builds played in succession that i found on my backup drive earlier today. (excuse the terrible audio/editing, purely for example)
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http://www.youtube.com/watch?v=YL_nrqe0XAs&context=C477390dADvjVQa1PpcFM6F8AGAQZSFEBRF6HN-X2vGbQOzc6blBs="]Ohm1.mp4 - YouTube[/ame]
goal: wanted to make some sort of music driven game that anyone in a group setting could jump into, have some fun and leave.
why it failed: Zero programming experience, no musical knowledge, no firm direction, tried to do it all myself.
all in all, it was a great learning project albeit disappointing, I got enough out of it that i was comfortable with the engine from a generalist perspective. The skill set i developed eventually landed me a job, so its a positive end as i see it. i might touch the idea again someday when i have a bit more experience and a few like minded individuals to work with.
Replies
http://www.polycount.com/forum/showthread.php?t=54957
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