I'm working on a game engine from absolute scratch, using D3D9, Assimp and Bullet physics.
I've so far got D3D9 and Assimp functional but I'm unable to play around with anything because I don't have any models I can use to check if every things working.
I made a basic mesh only model and yes it renders fine, but I need a skeleton skinned model with textures, animations and vertex bone weights to check everything is working, sadly I'm unable to find a good source for this.
If anyone has anything spare or can point me in the right direction it would be a great help,
Any and all help appreciated,
Thanks in advanced,
Bombshell
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