I'm having a problem with a flame that I have set up in Maya, I needed to scale it but that would break the simulation so I first cached the simulation and then scaled the whole flame and it worked perfectly. However, once I have closed it and re-opened / try and batch render it the flame loads in at a totally different size.
Here's an image to show what I mean:
The top image is how it loads in and the bottom image is how it should be.
I can get the flame back to the correct size by changing the first 'size' value to 11 and then back to 10 but this only fixes it until I have closed and reopened or batch rendered....