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texel lookup nearest

GoK
GoK
polycounter lvl 18
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GoK polycounter lvl 18
Does anyone know if its possible to have a similar look to models in unity to having the texel lookup set to nearest in max. The low res textures im using (256*256) look blurry in unity and I would like to have a sharp pixel look to them like when the texel lookup is set to nearest in 3ds max...

Any help appreciated!

Regards

Jody

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