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[Cinematic] Assassin's Creed Environment - Apprenticeship

polycounter lvl 8
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Zpanzer polycounter lvl 8
Hi everybody!

I've just started on whats to be my last school project before I graduate in June, and for this I've chosen the following piece of concept art for Assassin's Creed:
mainconcept.jpg

Yesterday I started the blockout and it ended up as the following:
Blockout_11-04-2012.jpg

After that I started on the interior pillars, already straying a bit from the concept by using Ionic pillars instead of Tuscan:
Inner_Pillar_Capital_v3_12-04-2012.JPG

And here's a shot with them integrated in the main scene(never mind the ceiling, it was a test that ended bad):
Inner_Ceiling_Testv1-12-04-2012.jpg

Much more progress to come :-)

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