I've this problem were I need to scale texture (B) to the same scale as texture A.
All meshes are 256x256 with a texture of 1024x1024. For texture (A) I have set the texture coorinate node to tile 2x. This gives me right scaling size.
But I can't do this with texture (B), because it will tile twice when adding a scaler parameter set to 2.
Or Do I need to make the mesh (B) smaller 128x128.
Must be small thing...
Replies
Edit: By the looks of it, you'll needing to be making your (B) texture just the curb on it's own and add it as a smaller mesh at the edges of your road as an end-piece.
Hi SirCalabot,
Well I can't add a smaller peace at the end. Both parts (A) is for tiling!! This means I can use it to make my road as large as I want. Then Part (B) is end peace that joins with part (A). Only because I got my scale/tiling on (A).. Part (B) doesn't join.. have the same scale any more.
Highlighted in red.
Hello SirCalalot,
Ive posted new image!! Perhaps you can see why that wont work. Secondly I don't stack it on top. Basicly (B) needs to be Tiled/scaled by 2.0 (UDK) to get the right scaling I want. But (A) I can't tile scale because then I'll get a everything dubbel including that edge peace in the middle. Perhaps I haven't constructed it very smart. I would like to hear from you or others how I could solve this. Thank you.
Hello LoTekK,
Thanks for replying.
Lets say I need want to tile (A) because the scaling is to large. Then B is not gonna match up. It will be biger in scale.
That's my problem right now. If I tile my (B) version then I will get two rim edge peaces. how would you fix that. Is that design fault that I need to make it as you showed me? Guess it makes sence only have the rim/edge peace without the extra brick tile work attach to it. Is that what you mean? thanks
The way that you currently have your textures set-up won't work easily for what you are trying to do.
Thanks, I'll give it another try tomorrow. Guess I made it difficult on my self with the extra bricks attached to the edge peace. Will certainly let you know how it turns out. Thank you so much for helping out. Thanks.