Razorb wrote: »
Just finishing up a few things! grenades and the odd gun etc!
jjsuperspy: hmmmm, for this I mainly used a hard squarish brush with some form of texture overlay! one of Photoshops default chalk brushes would be a good start, and let the tablet control the opacity with pen pressure, not the size.. and thats about it! thank you btw!
spiderDude: thank you!
StephenVyas: ! yea I think you talked with Pete already! thanks dude.
felipefrango: yea for sure! I think I got a bit lazy with lighting as it takes soooooooo long to bake there is no lighting preview either! so its bake and pray! ;( but ya I will make sure I pump up the warmth in the sun light! and pop out the blues probably more in the environment! thank you for the feedback! much appreciated.
poopinmymouth wrote: »
The art style on this is just so consistent and strong. I love your color choices, the shapes you choose to use, how it all works together. It's just oozing with style. I would love to explore around a game that looks like this. Fuck, this is what art direction looks like. Better than 90% of the games I've seen in the past 5 years.
jeffro wrote: »
So much awesome. +1 mixeh. Do up a workflow step please. I've love to see your process.
This feels like Team Fortress + Metal Gear = awesome formula.