Hello everyone
This is my first post on polycount and would love some feedback for the from the community
The reason I chosen this concept is that it will give me the opportunity to practice on my environment modelling. Texturing is going to be a challenge for me, would love some advices on the best way of texturing the scene.
The concept art was done by Vincent Morin.
Here is my progress so far, modeled in Auto Maya 2012.
Thanks for reading
John
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