Hi Polycounters,
I wanted to share my latest scene, as well my first post here.
This is one of the scene from animated movie called "The Illusionist"
http://www.imdb.com/title/tt0775489/, many other beautiful scene on the movie but I will try with this one.
Any suggestion, critique, or comment are much appreciate
Here are the screenshot from the movie:
And here's the UDK screen.
wire
Update soon
Replies
Your main shot works pretty well, but the others just lack a good composition/dressing at the moment.
how about this one?
I'm using yellow and blue lighting for the scene ,Color Grading and Exponential Height fog to add depth to the scene. In a different lighting scheme, the asset doesn't look too cartoon
Here are the texture sheet for the scene:
Thank you for noticing, right now I'm updating the main shot, but I will try to find a better view for other shot.
I update the wall with vertex color to add more variation, I don't want to make it too dirty
Thank you for all your input, it means a lot for my work
I doubt you would need the fog because that would actually lighten and reduce contrast on certain areas whereas you actually want contrast between light and dark. You should turn off the main room light off as the lights on the mirror are the main source. Make these lights dimmer and have a quicker fall off so the other side of the room is darker. You could add in some extra ambient light from the window if needed.
As the guys not in the scene you might need something on the table to balance out the composition and give it an end focal point since your eyes flow nicely around the scene and you end up at the moment with a empty chair.