This is my first post of a 3d work here(probably not as cool as the works I have seen here).I decided to make a 3d model of rachel from ninja gaiden.It was initially intended for a short animation but I will not be continuing the project.
Polycount of the model including weapon: 14,249 tris
I had a lot of problems rigging her but guess I learned some new stuff.I definitely need to work on anatomy.Will probably do a small snippet animation of her probably when I have free time.
Used ZBRUSH,Maya,XNormal,Mudbox(texturing) and photoshop(texturing & post processing).
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Seriously, give up postprocessing for a while. Show us plain render of posed and unposed character. Wireframe version, texture sheets maybe. And bigger resolution, this thumbnail is way to small to see anything!
Changing settings in the upload options didn't change anything.Is uploading original size reserved for Pro users?
Here are new plain rendered pics:Used KobbeShader for the body and IcUberShader for the hair and weapon.
Are there any other image hosting sites that don't resize images?
I'd definitely do a pass on the proportions before you get back into noodling with animation and such like. At the very least, broaden that ribcage a little.
@Jackablade
Thanks.I think I will give imageshack a go.The project this model is for got discontinued so I won't be working on it but I will also appreciate any feedback/critcism on this model so that I can improve on the next model I make.