Hi guys! I've been working on this gun model for a while now and I was wondering if I could get some constructive criticism. Its a gun that I've always wanted to model. I like where it is right now But I think It could be pushed a bit further.
Here is what I have so far:
Low Poly Wire
High PolyWhat I have now
Sitting at 8,466 tris right now.
Replies
You should focus on getting more varied material definition. Right now, it all looks like soft touch plastic.
Looking forward to seeing more!
Here's and update on the texture. I took out most of the noise out of the defuse and just worked on the spec which I think fixed the problem of it looking like soft touch plastic.
What do you guys think?
Soldiers jumping up of vaulting over objects and even ducking for cover would have them crashing into things including their weapons.
My 2 cents
Grabbed a picture with the Xoliul shader before it crapped out on me.