Hello there,
I have been tasked with making a single player esque level in UED for a University assignment and I have a turret that I'm trying to force a bot to control as a player runs over a trigger.
I've tried using Assign Controller in Kismet, and I've also tried just spawning a bot and having it run to a path node near the turrets position, as well as just teleporting it directly onto the turrets position, but theres nothing that seems to work.
Any help is appreciated, thank you.
Replies
As in: Is there an AI routine in the bot controller that tells the bot that it can use the turret object, and also when it should, and how?
I would assume so, as these are not custom bots that I am using. I am simply using the bots that come with Unreal. This may be in the wrong part of the forum then, but I am using UED, not UDK.
Sorry, new to this part of Unreal, never touched script before.
I've gone through UT_Bot, UTPawn and UTVehicle_TrackTurretBase (closest thing I could find to something resembling script for the turret vehicle), and well, quite frankly I don't know what I'm looking for, and even if I'd of found something I wouldn't of known what to do with it.
Further guidance is appreciated!