Starting a new thread for work i will be starting tomorrow, i really need to improve my modular modelling and texturing workflow and after watching a few vids and reading an epic thread by Jessica Dinh, im gonna give it a go. Basically its going to be a small fantasy town with a few props and lots of modular buildings, going to bring it over into CryEngine 3 for the final flythrough
this is mainly just a practise for texturing and modular modelling so im not after a final render, hence no concepting will be done, although lots of research will be haha. Im terrible with environments so when i start uploading im gonna need all the crit you guys can throw at me, and then some haha. Anyways im off for now, will start uploading stuff tomorrow
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Here is my texture sheet ill be working off of, i will be creating just random wall segments and placing them around, as this is a technical exercise i havent really worried too much about weather or not they will match up, but more for variety of wall types. That being said i do hope i can create a few repeatable sections
let me know what you think
[IMG][/img]
The areas with the same color is pretty much the same.
Tried bringing that piece into cryengine but was having issues with the exporter, when i finally got it in the engine i was having issues with the material haha... gonna give it another go tomorrow. thanks again for the help