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Alpha Question

Spur
polycounter lvl 6
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Spur polycounter lvl 6
Hi everyone, I need a bit of advice. I'm working on an asset that utilizes a simple 1024 diffuse map. The asset has two small walkways that will use an alpha punch. My question is, would it be ok to include the parts with the alpha in the 1k map as a whole or should I break them off on their own in a small map?

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