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CameraShake/Fade/Anims not showing

Hey guys,

I've been trying to use some of the camera effects via kismet (Camera Shake, Fade, Play CameraAnim) in the UDK assets but for some reason they don't show in PIE or full play.

I have tried setting them each up to a very simple trigger: used function with the target set to a Player variable (tried All players and player 0), but nothing ever happens.

Is there an important step I've missed?

Thanks
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