Hey guys,
This is part of a larger Roman project I'm working on. It's a column and entablature of the Roman Doric order, which will be used as trim/props for some Roman architecture. The full model is about 2,000 tris/1,000 verts.
I'm going to put it in UE3 later. Right now it's just lit and rendered in Max.
I was looking for some comments and critiques. It's my first serious attempt at using a sculpted high poly model for the textures and normals. So be gentle!
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