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How to go about creating a texture atlas?

polycounter lvl 7
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Artist_in_a_box polycounter lvl 7
Hey guys, can someone give me the skinny on how I create a texture atlas? I understand the concept but I am not sure as to how I should create one. Do I unwrap and arrange my objects in their alloted space on the atlas before I texture them or can I unwrap and texture them all individually and use a tool to generate them which will combine and arrange the textures along with their corresponding UV's?

I have looked on google and youtube for this and have found a fair few tools that would do the job, but as its an alien concept to begin with I found most of it just a bit confusing.

Cheers

Ben

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