created a phone system for Rust awhile back that's just been officially launched. Was quite fun a really great learning process. It was quite early days using blender for these assets.
I made this lil' dude recently (more here on artstation). I've also started streaming my rust work as way to bridge a gap in speaking to those who enjoy my work and making long tutorials. If hanging out and talking art and whatever else is your thing then you're more than welcome! Art_of_Pilgrim - Twitch
I've created a few short mini tutorials on how to create welds the cheap and easy way in both blender and zbrush and also how to create tape in blender and marvelous designer.
Dude from my discord asked for me to make a mini tutorial on how to import and setup materials created in Substance Painter into Blender, so here it is!
great work. not only is the model/texture work executed well, it's excellent how you've made relatively mundane items fantastic with handcrafted details, the customizations themselves are well-thought and appealing, and construction details appear informed and are being clearly communicated, it's a form of intelligence in conceptual design that is often neglected. i appreciate the effort made, i respect it and see it as above and beyond.
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created a phone system for Rust awhile back that's just been officially launched. Was quite fun a really great learning process. It was quite early days using blender for these assets.
I created a new version of the supply drop for Rust recently!
I made this lil' dude recently (more here on artstation). I've also started streaming my rust work as way to bridge a gap in speaking to those who enjoy my work and making long tutorials. If hanging out and talking art and whatever else is your thing then you're more than welcome! Art_of_Pilgrim - Twitch
I created this through my stream which was amazing! Had a lot of great feedback and lovely messages that has encouraged me greatly as an artist.
twitch.tv/art_of_pilgrim
ArtStation - Voice Prop DLC Assets - Rust , Thomas Butters
https://www.youtube.com/watch?v=SKVglXnSd-c
I also recorded the entire process and put it out as a timelapse on youtube! https://youtu.be/L1yjko9Uexo enjoy
Dude from my discord asked for me to make a mini tutorial on how to import and setup materials created in Substance Painter into Blender, so here it is!
Some pics of the two submarines and torpedoes i made for Rust!
more can be seen here! ArtStation - Makeshift Subs & Torpedoes - Rust , Thomas Butters
Snowmobiles!
More can be seen here!
Finished a short mini tutorial on how to make zip ties, displaying 3 methods of creating them! Wit h the last one being a semi-procedural way.
I've also made the .blend file for the last method available on my discord
Finished the red dot sight i've been working on.
more can be seen here as always: ArtStation - Red Dot Sight
Created a narrated timelapse of the new makeshift landmine for Rust!
I remade the old shotgun from Rust to refresh the asset. Loved going into detail on this one!
hey ho!
Here's something i've worked on recently, that i've taken some time to take some screen shots of. A couple of skins for Rust tools.
More can be seen here!
great work. not only is the model/texture work executed well, it's excellent how you've made relatively mundane items fantastic with handcrafted details, the customizations themselves are well-thought and appealing, and construction details appear informed and are being clearly communicated, it's a form of intelligence in conceptual design that is often neglected. i appreciate the effort made, i respect it and see it as above and beyond.
Thanks @killnpc!
Created a pipe wrench for a new update for rust and some mini tutorials surrounding it!
Enjoy!