Hello forum!
This is a guy i have just completed for a school project... Created in 3-4 weeks. Rendered are screen shot from the Marmoset Engine. Thought i would post her to get some feedback.
Pipeline:
Maya>Mudbox>Topogun>Xnormal>Photoshop>Marmoset
Comments and Crits welcome. Enjoy!
Regards Ashton
Replies
I'm terrible when it comes to folds or anatomy so I can't comment much on those, although the folds in his sleeves seem off to me somehow, but again not much experience. but even so, I'd suggest a look at some reference on how that sort of material (I'm getting the feeling it's leather but I could be wrong, if it is it at least looks like leather, if not needs some work) bends and folds, it seems to be bunching up a lot right now despite being unbent/in a state of rest
Look at some pictures like this
http://www.pierotucci.com/data/imgprodotto/Mens_Italian_leather_zip_front_racing_jacket_6421_zoom.jpg
http://www.asia.ru/upload_images/128/127617/1577628.jpg
(I just googled leather racing jacket) and try an emulate the folds, notice that things stay relatively smooth until something bends, even on the second picture where things are more bunched and twisted the folds are nowhere near as deep and defined as as your model