Hello fellow Polycounters
My name is Bert Ruiter, I'm from the Netherlands.
At least I've managed to create a reasonable portfolio site. I'd love to hear crits and / or tips of you guys.
http://bert-ruiter.nl
I'm graduating this year, and hoping to participate NHTV visual artist (Breda, Holland) study. If I'm not succeeding in that, I might try to get a job somewhere in the 3d gamingindustry.
Also I'll be posting my latest works in this threat.
Thanks and advance
Replies
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At the moment I'm busy with a Colt SAA model. Current wip is here:
Again, crits are apreciated
And funny thing, I'm an intern at 4sight at the moment
I remember your work. Also GLU student, right?
Also the front part of your cylinder seem to have a weird bend to it at the barrel side though it should be flat
I think it looks nice, although it is a pretty simple model (don't hope that will be a problem).
Has anyone experience with this school? Any tips or crits are welcome
And here's my progress so far:
[Edit: concept artist ]
Look what I found http://conceptartworld.com/?p=10723
Good wires tho, should look cool when baked
Im finishing up my first year @ NHTV so pm me if you have any questions
@Drav - Middlesection (ricasso it's called or so I've heard) is a little bit wider now
@Rednaz - Thanks, have been accepted at NHTV so probably see you next year ^^
Also one with blood, for some more colour variation