Never faced this problem before but after updating to r2 and then r3 some strange things appeared. Say, I have a mesh with several subdivision levels and sculpted details. I want to delete a part of the mesh. As usually I switch to the lowest subd level, hide unnesessary part of the mesh and click
DelHidden. In previous versions when I switch to highest level - it's ok, but now all the details are getting completely lost! Any ideas?
![4r2_3_bug.jpg](http://dl.dropbox.com/u/62430763/4r2_3_bug.jpg)
Replies
before you hit delhidden, go to the highest subdiv and mask it all. go back to the lowest subdiv and hit delhidden.
if that doesn't work you might try using split hidden and then delete the extra sub tool you don't want.
good luck.
Earlier versions blurred it, but it gets worse and worse.
You could move to your highest subdiv, delete the lower ones and then delete hidden parts. Yes, subdivs are gone but your mesh looks ok.
Yes, I use this way - there's no other choice actually. Then I rebuild lower subd levels But it's a really ea
Masking doesn't work. Tried to mask highest level. Tried to mask lowes - neither helps to preserve details.
As usually - cryrid rocks
:thumbup:
anyone know how to report bugs to pixologic?