We are a group of 3 artists, filled with regret waiting to die alone.
But on a serious note, The sole intention of this project is to build a kick ass portfolio! we joined forces in Jan 2012 and started working on a concept inspired from post
apocalyptic games.
Our goal is to emulate a real studio environment & display our capabilities to create art for games.
We started off discussing about the story and the concept a lot till our brains exploded, then we finally got to work..
Now we have content to show and would like to get some feedback.
Concept Art:
Replies
Sculpted in Zbrush & realtime render in Marmoset Toolbag
Environment:
Created using Cryengine 3.
Quick video of the Subway Wreck level
[ame="http://www.youtube.com/watch?v=6niM24xYpHg"]Project Freerunner: Subway Wreck - YouTube[/ame]
We will post more updates as we go. Critiques are highly appreciated.
The Team:
Karthik - Environment Artist - https://sites.google.com/site/karthik0j/
Vishakh - Concept Artist - http://artofvishakh.daportfolio.com/
Zubin - Character Artist - http://artofsineater.daportfolio.com/
For the environment I would dirty up the scene a bit more.Metro 2033 can be a great inspiration for such.
For character concept, is that a zombie??
For assests, imo, those RUST drippings on vending machine shouldn't be there.
I love the dustbin.
A great effort, nevertheless.