hey im trying to find a good level sysytem to base of. my level cap is 50 and debating to use a skill tree system or point system for character skill improvement.
if any one got a good idea or a place to start be greatly appreciated
If you're looking at a wide, perhaps inexperienced or less 'core' market, you want the points the players put in towards upgrades to have a bigger affect such as new abilities, as opposed to those '2% increase to attack damage' upgrades.
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Simpler systems usually have broader appeal in my experience.