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Sketchbook - Odog

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This a Victorian gentleman thief character that I'm creating for my first ever solo-made iOS game. Any constructive input would be welcomed, particularly with regard to the polycount of the character (1573) as I'm not sure if that is high or low or just right.

GentThief3D.jpg


I'd still like to add a Jacket or Cape, but I'm not sure how well iOS would be able to handle cloth physics. I'm intending to make the game in UDK

*Edit* Sorry guys, first post on here, how the fudge do you get the images to show up in the actual post?!?! HURR DURR I R POZTIN IN DA FREAD WIV NO PICTOORS
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