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spilt polygon tool on a face without connecting to edges in Maya?

polycounter lvl 10
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melviso polycounter lvl 10
When modeling stuff in Maya,my most frequent tool is the spilt polygon tool,Autodesk later changed it to the interactive spilt polygon tool.I love using this tool but I would love it if one can say create a four sided square on say the face of a cube without conecting to any of the sourrounding vertices/edges.kinda like topogun,this will give the modeler more freedom of how the edges will flow as u can place vertices or edges on different parts of a model,extude some parts and later connect them with edges and so on.Is there any script that cn do this or its already available in Maya?

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