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Optimal viewport for 3ds Max 2012

polycounter lvl 10
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SPYFF polycounter lvl 10
Hy!

For a long time trying to configure an optimal viewport in 3ds max, but not really succeeds. The Nitrous viewport turned off, it is not normally used in modeling for me. I am interested in a D3D viewport settings, which normally is possible to modify the cage (see raymiss normally) and its performance is adequate.
Who has a good view port settings, please screenshot or somehow possible to import: it would be great! (If help, my configuration is: AMD X4 955 / HD6850 / 6GB of RAM).
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