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polycounter lvl 6
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iceman30 polycounter lvl 6
Hello Guys.
I'm pretty new in the environment design and i would love to hear opinions from you.I'm trying to create everything from scratch using 3d max,udk and Ps.In future my plans are to try to get a job as a environment artist so now i'm spending most of my time creating meshes for my portfolio.
The first 2 pics are from Town level,i tried to use differnt technics like(Modular elements,roads,custom buildings).Especially i've got lot problems creating modular seamless roads and pieces.I can fix everything
(seams)but the time that i'm spending on it i think should improve it.
For advices about modular assets comments and others i'll be very grateful.
Now one of my last project is the humvee.I'm finding little problems with
the texturing,because i'm using "Canvas viewport" and because the many polygons(about 400 000)max(pc)working slow.I'm using different technics and hope finding answers with practice.

Thank you for your time and sorry if i made any mistakes,the english is not my first language.


main1q.jpg
Shot at 2012-03-16

modl21.jpg
Shot at 2012-03-16

car1h.jpg
Shot at 2012-03-16

humvee.jpg
Shot at 2012-03-16
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