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Beveling concave corners on non-flat hard surfaces

Hi, long time follower first time poster.

I’m currently teaching myself how to sharpen edges on a smoothed hard surface. And up until now I’ve been able to figure out all the smoothing 'pinching' with topology adjustments.

However I am now trying to bevel an inside (concave) corner of some car body work as in :
1_26.png

I read somewhere that creating a 5 sided N-Gon on the surface is ok but i’m experiencing subtle pinching on the corner. Although this is the best solution i’ve come up with so far:
2_20.png

I’ve tried image 3 below where I continue the edges along the original edges to avoid the N-Gon but this produces an ugly crease along the hood’s surface because the edges are too close together.
3_7.png

My last thought was to distribute those new edges evenly among the existing topology (image 4) but i’m reluctant to do so as this will add a lot of extra edge flow to the geometry...
4_6.png

I’ve tried lots of other crazy ideas but they all failed also.
Does anyone have any experience tackling these kinds of topological structures?

Any help/advice would be greatly received. Thanks.

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