Not sure exactly where to post this but i have been having some issues with getting assets into Unity out of Maya. The scale for the project is 1 unit = 1 meter and I have Maya set to 1 meter. I checked the FBX settings and set the measurement to meter in there as well. The object itself is about 2m x 3m and it seems to import at about this size. The only issue is that the scale is set to .01 for the object. The person that's doing the importing has the import scale set to 1 so we're not sure what exactly is happening.
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