I am a 60 year old granny, with extensive background in fine art, teaching myself Blender, Zbrush, and PhotoPaint. After about 9 months, I'm actually awesome at sculpting and texturing (anatomy is my strong point, I want to focus on realistic animals, but love to draw fantasy figures and landscapes, too).
But....my technical vocabulary is minimal, so I'm totally stumped by tutorials on normal mapping, rigging, rendering, etc.
What I'd like to have is a partner, someone who loves to bake and rig and render, while I do the sculpting and painting.
Anyone want to join forces? I have at least 2 clients lined up already, but all I can send them are Zproject files or Blender models. Here is an example of my work. I'm also working on the Horsemen of the Apocalypse, have the models all ready to go, but the Zbrush files are humongous.
Replies
There is a great normal mapping thread here on polycount
http://www.polycount.com/forum/showthread.php?t=81154
check this out too
http://www.polycount.com/forum/showthread.php?t=41776