Final polished version:
(old first post)
Hey everyone! Starting my thread. Going to do a Crow Temple mace. I see that CT is the least used art theme so I figured I'd challenge myself a bit.
Starting off with a few concepts before I get into modeling. Here is one.
Replies
Did some modifications from my concept. Added a brace piece that goes around the joining part of the upper and lower jaw of the crow skull to make it feel less tacked-on. Also added some big ol' blade spike that juts out directly between each of the crow skulls to help break up the top silhouette.
If worst comes to worst, I just won't submit it to the competition if there is no way to get it to 1500. I'm very, very rusty in zBrush too so it might take me super long. I feel the concept is pretty decent so I just want to stay true to it.
Thanks again!
Like I said, it's way over budget. I tried to reduce as much detail as I possibly could but my concept had way too many pieces and detail in it, so whatevs. I expect to be disqualified from the competition.
Patch notes v1.1:
-Saturated the skulls to be more yellow / tan
-Broke put a bit more blue in some pieces in the head piece to help differeniate shapes
-Painted it a bit more "AO" in a few places that needed it
-Put a bit o detail on the handle
-Small normal map / diff map tweaks to get some things a bit more angular
-Updated spec map and PROPERLY ENABLED SPEC THIS TME (it was off last time XD!!)
-Completely redid the presentation sheet
Shame about the triangle count, good luck though.