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Exporting collision mesh from 3ds Max

polycounter lvl 6
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spectre1130 polycounter lvl 6
Hi, I'm a total noob at UDK, and I,m having the following problem. When I export, then Import to UDK, it tells me there is no collision model. I have exported 2 separate meshes from Max and gave them the proper naming conventions per my teacher, then tick off the 3 boxes in the Mesh options of the .ASE export menu. The window didn't look correct either in UDK, like faces were flipped or something.

Any glaring mistakes/oversights in my description giving away my problem, or do I need pics for this?

Thanks:\

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