Hey everybody, I'm new here on polycount and here is the concept I've picked to model my axe from.
The thumbnail is not yet ready, since it needs a bit more work to make the "spikes" more interesting and un-symmetrical. And I need to find out a way to make the handle more interesting as well, I am thinking of connecting two leg/arm-bones together as a handle.
And obviously I need to render it completely, as it right now only the edge is done, the axe on the left is just the shape I decided to work with.
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Would love some tip/suggestion/comment!