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UDK importing static meshes

polycounter lvl 11
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salacious_Crumb polycounter lvl 11
Ok. So this may be a really stupid question to ask.
I'm having trouble getting my static meshes into my map window.

I've exported my .ase's as usual. Created a file structure in my Maps folder. Imported them in the content browser, named the grouping 'Meshes'. I can see them in the content browser.
Problem is when I try and drag them into main window (the 'map or level' that I'm creating). I cant drag them in, i just get a symbol of a circle with a line through it.

My past levels work fine, and I can drag my old static meshes into the window.

I keep trying to save it regularly. Called the .udk a unique name (no spaces) etc. I do a 'save all' as well, but dont seem to be creating a .upk. Can't remember how I make a .upk. When I try and save in the content browser (r-click on the folder/package) I get a message saying cannot save in browser window or similar.

I think I am missing something in setting up my project maybe? Its frustrating as I know the answer will probably be something simple. I tried searching google all morning, but have'nt had any luck.

Perhaps someone can tell me how they make their own project set-up so I can check the steps? Thanks!

Replies

  • AlexLeighton
    Make sure that you're importing into a new package and not into the map file, that's what's causing the "cannot save in browser window" error, you're trying to save your .udk file as if it were a .upk.

    I would try re-importing everything, and in the import dialog, where it says "package name" (or whatever the first box is), put something in there and make sure it's different from your .udk, or the name of the map/level. Then if all has gone well, you should be able to right click the package you just made and click save, and it'll ask you to pick a folder on your hard drive to save in. This will create a new .upk with your meshes in it.

    I've never had meshes just not show up when I drag them in though, if I can see them in the content browser. So I would try re-importing them into a new package, and save the package. Then if it's still not working, try re-exporting from your 3d package and make sure your settings are all correct. I don't use .ase so I can't really help there.
  • salacious_Crumb
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    salacious_Crumb polycounter lvl 11
    Thanks! That seems to be it. I had the same map name as the package name and that seems to be why it wasn't working. Still not sure I cmpletely understand it, but its working now, so thats a relief!
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