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Sci-Fi Tron Scene (WIP)

polycounter lvl 11
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tekmatic polycounter lvl 11
Hi PC people, I am working on my latest scene that comes from the movie Tron Legacy (reference attached). It's primarily low poly with few sections of the door have HP floating geo that I will bake normal map out of. Also the top air vents and the air unit to the left side will get HP floating geo as well.

Please feel free to critique the work and if you have any suggestion for improving the modeling.

http://dl.dropbox.com/u/1864558/tron_scene.jpg
http://dl.dropbox.com/u/1864558/scene_01.jpg
http://dl.dropbox.com/u/1864558/scene_02.jpg
http://dl.dropbox.com/u/1864558/scene_03.JPG
http://dl.dropbox.com/u/1864558/scene_04.JPG

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  • mystichobo
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    mystichobo polycounter lvl 12
    tekmatic wrote: »
    Hi PC people, I am working on my latest scene that comes from the movie Tron Legacy (reference attached). It's primarily low poly with few sections of the door have HP floating geo that I will bake normal map out of. Also the top air vents and the air unit to the left side will get HP floating geo as well.

    Please feel free to critique the work and if you have any suggestion for improving the modeling.

    tron_scene.jpg
    scene_01.jpg
    scene_02.jpg
    scene_03.JPG
    scene_04.JPG

    Fixed the images for you :)

    Looks like a fairly good start, the thing that will make or break this scene is the lighting.
  • tekmatic
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    tekmatic polycounter lvl 11
    Thanks mystichobo, how did you do that? I don't get to add a whole lot of images when posting, so am kinda rusty at that.

    Thanks for the comment, I am planning to bring the scene into UDK, so yeah lighting will be very important here.
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