Looking for portfolio crits please, anything from layout and navigation to the art itself and its presentation.
www.artofgiles.weebly.com
Resume isn't up yet (because i need to write one!) so here's a little about my experience so far;
Im 18, I learnt everything from polycount and internet tutorials over the last 2 1/2 years working from home inbetween going to school. I recently started my first year doing Creative Computer Games Design at Swansea Metropolitan University and done a little bit of freelance here and there.
Questions i'd like to ask;
Does this work on my portfolio reflect the years (2.5) i've been doing game art for?
Does this portfolio look professional? Taking into account the URL, presentation, wording, font etc.
Do you think this portfolio makes me hirable as a junior roll in a studio? If not, what would you suggest i do to improve upon it and my level of work.
Cheers
Replies
Can i ask why you decided to go to uni instead of carrying on learning by yourself or applying for studio jobs?
Thanks for the complements on my work, much appreciated
Portrfolio layout is simple, easy to navigate and displays everything a recruiter wants to see straight off the bat which is good. Design wise, which isn't as important, you could add a few bells and whistles like perhaps a fancier font for the titles, a logo etc, aesthetic stuff...
More importantly you have work which could be improved, the explorer character looks promising; more attention to folds and breaking the silhouette, more anatomy definition etc. The Sci Fi scout looks great. Overall solid stuff that will get better.
Hope that helps ^^
@Tenchi, ahh yes i forgot about work visa's, i suppose it has some uses after all. I'm glad you think the site is clean and easy to get round, definately what im aiming for. I'l try designing myself some kind of logo to spice things up a bit though. Definately is room for improvement in my work like you say, just gotta practise more.
@Wesley, what university are you at, if you don't mind me asking? Definately having (too much?) fun at uni, don't you worry aha.
@Samcole, yea i don't really have many polished 2D pieces, because, well, im not that great at it haha. Would you say that the 2D section is detracting from my portfolio as opposed to being a positive element? I definately want to be a character artist, but i wasn't sure if it was too early in the day to start specialising?
www.artofgiles.weebly.com
I was thinking of removing the scifi scout and the explorer as they are... bad. Verdicts?
www.artofgiles.com
Love you work though, better than most character artists at my Uni
Just make sure you get a resume at some point. I know it seems odd when you have barley any work expirience to put on ther, but just keep it short.
Other than that, I think you know what to do from here. Love the little smirk on the Rogue too.
The only suggestion I have is to maybe put all of the characters in vertical thumbnails on one line so that the person looking at the portfolio doesn't have to scroll at all.
and finished the boxer
like the portfolio, the layout is clean and easy to navigate
put a note about my concept on the rogue page dude! come on!
I like the layout nice and easy to navigate.
I looked at all of your work and it all looks great.
One thing I noticed is that you don't really pack your uvs very tight so I would try to improve at that area next time around.
- Some of your texture maps are a bit hard to read due the way you present them. Mostly on the rogue character, the other ones are no so bad actually.
- Your images still have the old url. I don't know if it leads to the new domain but you might still want to change it.
- The titles of your pages are listed as: "Character 1", "Character 2" etc. Maybe just give them simple titles like Rogue and Boxer.
Ok that's it for super nitpicking. Keep up the good work!
Apart from those the website is clean, easy to navigate and overall nicely presented, and for someone self taught you are doing a great job, keep it up.
The different backgrounds is from using different viewport filters in marmoset, they all have the same bg colour but it ends up getting tinted differently.